You start by working your way through The Ultimate Fighter reality show, before graduating to the UFC big leagues. The main meat on UFC 2’s plate comes from the career mode, yet even that’s an insultingly perfunctory affair. Aside from the novel Knockout mode - where bouts play out like thirty second beat ‘em up brawls thanks to the fighters stripped down health bars - there’s not much here to get your gumguard stuck into. While not as insultingly barebones as its predecessor, this still feels like a threadbare package. What won’t delight nearly as much is the game’s stingy structure. In short, UFC 2 will make your eyes very, very happy. No, it’s also the subtle details, like a body deformation system that results in rippling flesh, geysers of gushing blood and bruises so believable, it’s all you can do not to sadly rub your arms every five minutes. It’s not just the absurdly lifelike fighter models - though they do make the wrestlers in WWE 2K16 look like they’ve been made out of muscly silly putty. If you’d shown me 15 seconds of UFC 2 five years ago, my eyes would have spontaneously combusted.
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